by Paul Turowski
September 7, 2016, 1:15 pm

Hyperions features an animated digital score for solo cello (or other solo instrument) that combines elements of traditional musical composition with the dynamic quality of video games to create an interactive context for musical improvisation. Real-time performance decisions about pitch, timing and activity level are recognized by the computer via microphone input and influence a physics-based game world. Collisions within this game world act as triggers for the playback and processing of sounds recording during performance. Chance-based factors, including interactions with non-playable characters (NPCs), allow unique emergent visual and sonic patterns with each performance.

Composition and Performance (18) AV Media (13) Improvisation (4) Music for Digital Games (4)